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┌────────────────────────────────────────────┐
│ │
│ STOOGE MANIA! │
│ ======================= │
│ │
│ A Live Game for Many BBS's │
│ │
│ Game Release Version 3.0 - 01/01/91 │
│ │
│ (C)opyright 1989 │
│ │
│ By │
│ │
│ SECRET SERVICE BBS │
│ │
│ Mike Wilson │
│ P.O. Box 9521 │
│ Huntington, WV │
│ 25704 │
│ │
│ BBS (304) 429-6838 │
│ 1200/2400/9600 24 hrs. │
│ │
│ │
│ │
│ │
└────────────────────────────────────────────┘
Stooge Mania! (C)opyright 1989 - Page 1
Warranty
This is product is provided "as is" without warranty of any kind. The
entire risk as to the results and performance of the program is assumed by
you. Futher more, I the author do not warrant, guarantee, or make any
representations regarding the use of, or the results of the use of the program,
and you rely on the program and results solely at your own risk. I the author
cannot accept responsibility for system damage, loss of profit, or any other
special, incidental, or consequential damages resulting from the use or
inability to use this product.
Copyright
The Multi-Board Stooge Mania! live game is distributed as SHAREWARE.
Under this concept you may use the SHAREWARE (unregistered) version for a
reasonable period of time, which I consider to be three weeks, after which you
must either register your copy or discontinue usage.
Registration
With registration you will recieve the latest registered copy of Stooge Mania
with the ability to download any futher updates from Secret Service BBS
at no extra cost. You will also recieve any support the author can give
in reference to bugs or other problems that may arise in using the game.
I feel that sysop's have enough expense without charging a high cost for a game
for their users. I have set the cost of registration at $20.00 which I feel
if people will follow the shareware concept will be enough to cover shipping
and handling and encourage me to write more doors for Wildcat!.
See register.txt for ordering instructions.
Distribution
You are free, in fact encouraged, to distribute the SHAREWARE (unregistered)
version of the Multi-BBS Stooge Mania! Live Game provided that all files
contained in the original Stooge Mania! archive are distributed in their
original unmodified state.
Stooge Mania! (C)opyright 1989 - Page 2
Introduction
&
How To Play
Stooge Mania allows users to throw pies at each other, try to steal pies
from the Stooge Bakery, and engage in a Stooge Battle with Harry, Schmoe,
or Squirrely. Players can buy pie shields (to protect them from pie traps),
or pie traps that will make a thrown pie blow up in the face of the thrower.
Game play is scored by the number of pies that a person posesses. The number
of turns per day is determined by the sysop during configuration. And players
may bank turns (up to 250) to play on a rainy day.
Options and Information
This door game will also create color and mono top 10 bulletins and write them
in directories of your choice written in the .CFG file.
Installation and Setup
Setup is relatively easy. Create a new directory and unzip the contents
of the Stooge.zip into it.
Run Setup.exe and answer the questions as they appear. If you have problems
with a particular question read the detailed description below.
Set up a batch file to call the game from your BBS (See Batch Files
setup below for more information.)
Thats all there is to it.
The following is a listing of each file.
If you are running multi-nodes then you must use an ASCII word
processor or Copy Con to create .cfg files for each node as
described below.
Stooge.CFG contains:
The Secret Service BBS <-- Name of BBS
Mike <-- Sysop's first name
Wilson <-- Sysop's last name
C:\Path\BBSInfo.??? <-- Path and filename for Board Info. file (See Below)
C:\Path\Color.Scr <-- Path & Filename to create COLOR bulletin
C:\Path\ASCII.bbs <-- Path & Filename to create MONO bulletin
NO <-- NO or locked COM PORT Baud Rate
150 <-- Number of turns a player gets per day
The line refering to BBSInfo.??? is the name of the file your particular
BBS software creates when it drop to a door. This would be:
Wildcat prior to V3.0 ---> Callinfo.bbs Spitfire ---> SFDoors.dat
GAP or WILDCAT 3.0+ -----> Door.sys PCBoard ----> PCBoard.sys
QuickBBS --> DorinfoX.def (The X would be 1 or 2 depending on node#)
NOTE FOR MULTI NODES!
You may now have several .cfg files to allow use on multinode systems.
Use the above .cfg format but name each .cfg file differently. You
may call them what you want as long as you correctly call them from
the batch file command line.
Stooge Mania! (C)opyright 1989 Page - 3
Example: Node1: game game.cfg
Node2: game game1.cfg
The setup.exe file will create only one .cfg file titled
Stooge.cfg. You must make the second, third, etc .cfgs
with a standard ascii word processor or the use of Copy Con
from dos.
** If your running Multi-nodes and need to alter the Com 3 or 4 address
or use a non-standard IRQ please read the file Port.doc!
Stooge.DAT contains:
This file contains the following user data:
"SYSOP","11-10-1989","N"," 10"," 0"," 0"
Data has to be kept in this format.
Stooge.TXT contains:
This is the instruction file for Stooge Mania!. When a user selects the
HELP option during the game, this file is read for
instructions. This file MUST BE PRESENT and Not altered in any way for
Stooge Mania! to run properly
Stooge.NEW
This is the Stooge Mania News file. It is created by the setup program
and is displayed when a user chooses NEWS within the game.
" Stooge News!","12"
PIEMAINT.EXE
This file maintains the Stooge.new News file. You should run this
periodically or set it up to be run from an external event to
keep the length of the news file from being TOOO large.
BOARD.TXT
---------
Don't worry about this file. It is created when you run setup.exe
This file tells the game which BBS Software you are running and
tells it to read the correct board file. THERE SHOULD NOT BE A
BOARD.TXT FILE IN THE GAME DIRECTORY IF YOUR RUNNING WILDCAT!
The game looks for this file and defaults to Wildcat if it isn't
found.
For other boards it will contain one line with one of the following:
QuickBBS --------> QBBS GAP or WILDCAT 3.0+ ---> GAP
PCBoard ---------> PCB Spitfire --------------> SPITFIRE
Stooge Mania! (C)opyright 1989 Page - 4
List of Files In Archive
The following files are either found in your Stooge Mania! Zip or will be
created during the runtime execution of the game or Setup.exe.
Setup.exe <--- Executable Setup Program
Stooge.EXE <--- Executable Program.
Stooge.CFG #<--- Configuration File.
Stooge.DAT <--- Store User's Name, Last Play Date & Score.
Stooge.TXT <--- Instructions Used By Program.
BULLET##.SCR *<--- COLOR Bulletin
BULLET##.BBS *<--- MONO Bulletin
Piemaint.exe <--- News maintenance program
Stooge.new <--- News file
Stooge.DOC <--- This File.
* DENOTES that file is created during RUN-TIME.
# DENOTES files which are created during run of Setup.exe
Batch Files
=================
Be sure that you have edited or created the STOOGE.CFG file with the correct
information as described earlier in these docs. The individual setups do not
repeat this necessary process.
Wildcat! 1.13 & 2.0+ Setup:
---------------------------
First, create your DOOR##.BAT (2.0+) or LIVE##.BAT (1.13) like this eample:
ECHO OFF
CD \WILDCAT\DOORS\STOOGE
STOOGE STOOGE.CFG
CD \WILDCAT
CAT.BAT
place this batch file in your Node# directory if running Multi-Nodes or in
your Wildcat (default) directory if single node.
Second, Create a sub-directory for the door program such as in the following
example:
C:\WILDCAT\DOORS\STOOGE
Third, put the STOOGE game files in the \WILDCAT\DOORS\STOOGE directory.
Forth, add this game to your live program menu for user selection and your
ready to run the door.
Stooge Mania! (C)opyright 1989 Page - 5
If this is a little unclear then please read your systems documentation for
more detailed instructions.
If you use a door monitoring program then read their documentation for
their specific setup.
Gap Setup:
----------
First, add the number and name of the door to your menu. This will allow the
user to select the door by number.
Second, edit or create the file called DOORS.DAT which is normally in the GEN
directory. Following is an example line to add:
SM 10
where 'SM' stands for the name of the batch file (shown below) to invoke the
the door and '10' is the required security level.
Third, create a sub-directory for STOOGE to be placed in. And example
would be:
C:\GAP\STOOGE
place all the files in the STOOGE.ZIP archive inside this directory.
Forth, create a batch file called STOOGE which should be placed in the
default directory. Following is example contents of this file:
ECHO OFF
CD\GAP\STOOGE
STOOGE STOOGE.CFG
CD\GAP
GAP
the last line in the STOOGE file should invoke the batch file which loads
the GAP BBS system.
If this is a little unclear then please read your systems documentation for
more detailed instructions.
If you use a door monitoring program then read their documentation for
their specific setup.
Spitfire Setup:
---------------
First edit your SFDOOR.MNU and add the following line. If you are not running
and doors at this time you will need to create this file.
STOOGE, 10
Where STOOGE is the name of the door to appear on your menu and the 10
is the lowest security level that will be allowed to enter the door. Don't
forget the comma (,) after the name.
Second create a sub-directory to place the door game in. In this example we
will use 'C:\SF\DOOR_A' for the game directory.
Stooge Mania! (C)opyright 1989 Page - 6
Third move all the files in the STOOGE.ZIP archive into this directory.
Forth edit your SF.BAT file adding the following lines.
:DOOR_A
CD\SF\DOORS_A
STOOGE STOOGE.CFG
CD\SF
GOTO LOOP
Fifth, rerun Sf.BAT and your ready to begin play.
If this is a little unclear then please read your systems documentation for
more detailed instructions.
If you use a door monitoring program then read their documentation for
their specific setup.
PCBoard 14.0+ Setup:
--------------------
First, edit your DOORS and DOORSG file so that it shows STOOGE with the door
number relating to it's position in DOORS.DAT.
Second, edit the DOORS.DAT file so that it includes STOOGE.
Third, create a sub-directory for STOOGE to be placed in. And example
would be:
C:\PCB\STOOGE
place all the files in the STOOGE.ZIP archive inside this directory.
Forth, create a batch file called STOOGE which should be placed in the
default directory. Following is example contents of this file:
ECHO OFF
CD\PCB\STOOGE
STOOGE STOOGE.CFG
CD\PCB
BOARD
the last line in the STOOGE file should invoke the batch file which loads
the PCboard BBS system.
If this is a little unclear then please read your systems documentation for
more detailed instructions.
If you use a door monitoring program then read their documentation for
their specific setup.
QuickBBS Setup:
---------------
First, add the game to your games menu and select the correct type for doors.
Second, create a sub-directory for the game and move all the files from the
zip file to this directory.
Stooge Mania! (C)opyright 1989 Page - 7
Third, the game reads the file DORINFOx.DEF. Where 'x' is the node number.
Since QuickBBS only supports one node at this time then this file should be
'DORINFO1.DEF'. This file's drive\path\filename should be on the third line
of the configuration file.
Note: It was told to me that the upcoming 3.0 version of QuickBBS will
support Multi-Nodes and that the 'DORINFOx.DEF' will be changed
to 'DORINFxx.DEF' to support Multi-Nodes. This game is written
where you can specify this new name as well as any others.
Forth, create a batch file called STOOGE which should be placed in the
default directory. Following is example contents of this file:
ECHO OFF
CD\QUICKBBS\STOOGE
STOOGE STOOGE.CFG
CD\QUICKBBS
QBBS.BAT
the last line in the STOOGE file should invoke the batch file which loads
the QuickBBS system.
If this is a little unclear then please read your systems documentation for
more detailed instructions.
If you use a door monitoring program then read their documentation for
their specific setup.
Technical Support
If you have problems with the Multi-BBS Stooge Mania! live game you may
contact Mike Wilson at the Secret Service BBS 24 hours per day.
Also Node ID SECRET on PCRELAY Network or FIDO 1:262/29
Order Information
Just mail $20.00 Check, Money Order or Cash to:
MASTERCARD OR VISA WELCOME!
Please include your board name with your order
as you want it to appear within the program.
Mike Wilson
P.O. BOX 9521
Huntington, WV
25704
Make Checks out to Mike Wilson.
ALL FUNDS MUST BE U.S.!
Special thanks to Jeff Sumberg for some great C routines use in this door!
Stooge Mania! (C)opyright 1990 Page - 8